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STAR CROSSING

Star Crossing is a visual novel-style rhythm game set in the future. Build relationships between characters to strengthen their bonds and improve their performances!

Engine: Unity

Role: I was lead programmer for the visual novel portion of this game. I developed an engine that could be fed formatted text files which would then output fully-functional scenes, complete with character sprites with specified positions and expressions, sound, and dialogue with custom highlights. I also built the save/load system, the conversation system, and implemented the UI for the game.

I worked on this project in a team of three, along with a group of artists from San Jose State University.

VIDEOS

©2019 by Swati Mallya.

Rhythm Mode Evaluation

The player's score after they finish a performance.