Two entities are lost in the Void. They see a shining light in the distance, but only one of them may go through and leave this realm of nothingness behind. Using only their minds as a resource, they must each build a path towards the light, all while trying to stop the other from moving on before they do.
Role: sole designer and developer.
A two-player board game. Refined and displayed at UCSC's 'Video Game Designers and their Analog Designs' (2015)